Projectionmapping show in Baden

Projected visual illusion on a building in real scale. Cooperation between ETH Zürich, Information Architecture and Stadtfest Baden. Realized with MeshSarpServer. I was involved to help with the mapping, and it was fun to be back in my hometown to be part of a project like this.
This project actually involved a shifting of the camera frustum, which allowed for changing the viewpoint (the point for the spectator from where the spacial illusion is perfect). The point was shown on the square with a moving head. Unfortunately it is not documented in this video, but you can find more information about this technique here. There is even a Blender file available that shows how it is done.

Posted in Exhibition, News