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Here you can find the latest version of MeshWarpServer. It is an application based on the MaxMSP 6 Framework.

Release 008 (14-July-2013)

(Requirements please read below)

Fully functional standalone application with demos, utilities, library and source

[dmg - 46Mb]     [zip - 40Mb]

Very Important:
For Windows you need the latest Java-Version (choose the ‘Windows Offline’ link. It has to be a 32bit Version) and Quicktime installed.
For OSX 10.7+ you need the latest Java-Version

Source, demos and library (example meshes and utilities) for owners of MaxMSP 6.12 [20Mb]

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older Release 003 (22-April-2012)

based on the MaxMSP 5 Framework.

(Requirements please read below)

Fully functional standalone application with demos, utilities, library and source

[dmg - 37Mb]     [zip - 33Mb]

Very Important:
For Windows you need the latest Java-Version and Quicktime installed.

Source, demos and library (example meshes and utilities) for owners of MaxMSP 5 [20Mb]

For the oldfashioned:

old patch

 

Changelog

R008:

  • new startup features – see Menu-Properties
  • subdivision fix
  • source input window fix for syphon streams

R007:

  • enabled Menu Bar for OSX again. When it is set invisible inside Properties, the pulldown menu will appear.
  • the color settings for the meshes fixed.
  • Softedge 4 and 5 work again

R006:

  • VideoTutorial No5 files included
  • several bugfixes of bugs introduced with R004

R005:

  • New Feature: The menu bar can be toggled visible/invisible (OSX only)
  • Bugfix: Property Files loads now

R004:

From now on based on Max 6.

  • New Feature: The output can now be streamed via Syphon (OSX only)
  • Bugfixes: All known usability-bugs are gone
  • Source code repository on github

R003:

Release of Windows-Standalone.

R002:

Slowly approaching a running Solution for Max 6, but its not there yet…

  • the support files for a project need to be inside specific subfolders, ie. “moovies” for all contentfiles, “meshes”, “masks” and “softEdges”
  • the demo projects are updated to accomodate to this changes
  • tool tips point to this change

 

Requirements

Mac System Requirements for R003 and above

Mac PPC or Intel machine running OS X 10.6 or later, and 1 GB RAM. Jitter requires QuickTime 7.1 (or later), an OpenGL-compatible graphics card, and OpenGL 1.4 (or later).

Windows System Requirements for R003 and above

Windows 7 machine and 1 GB RAM. Requires an OpenGL-compatible graphics card, and OpenGL 1.4 (or later).

 

Credits

  • MeshWarpServer is created, developed and maintained by maybites.
  • MWServer uses modified shaders from Randi Rost, Andrew Benson as well as Cycling74.
  • Parts of the max source code might be found from examples on the cycling74 forum.
  • MWServers Editors handling of Wavefront OBJ-Files is based on saitoobjloader by SAITO and Matt Ditton.
  • MWServer is also heavily indebted by the insitghts of Anton Marini’s Jitter tutorials.
  • MWServer uses the maxmsp/jitter implementation of the syphon framework, developed by Tom Butterworth and Anton Marini.
  • All meshes provided have been created with Blender.